Everyone loves Dragons



•  Name 
Terra Draconis
•  Origin
Within the canyon’s and rocky lands around the planet, born within rock hard eggs.
•  Natural Weapons
:arrow: Claws
:arrow: Teeth
:arrow: Horns
:arrow: Tail
:arrow: Acid Breath – Used to melt rock and metal, as well as damage flesh
•  Terrain
Canyons, Deserts and other rocky terrains and forests, very connected to the planet.
•  Movement
Can walk/run, glide assisted jumps and/or fly, 
• Main Ability
:arrow: Tremor Blast – Can jump and apply its weight and innate connection to rock and ground to cause tremors to damage or disrupt opponents
:arrow: Terrakinesis – Telekinetic control over rocks to fling them or move them.
• Battle Skills and Abilities
Quite strong and able to jump/glide or fly makes it a versatile mount, intelligent but spiritually connected to its rider makes for easier control.Naturally immune to earth.
• Battle Weaknesses
Water is the main threat to this creature as it can cause damage or a fear reaction when faced with direct threat of water based attacks. Large so has difficulty moving through smaller areas without having to take time to make some room.
• Racing Skills and Abilities
A combination of strength attacks of the beast combining with a rider’s skills and weapons, using its abilities to attack or disrupt opponents or delay them through obstacle manipulation. Any rock like obstales would move off the way (something like rock-anti-magnet)
• Racing Weaknesses
Water obstructions or large trees and the like, also can be distracted by precious gems, very found of diamonds and obsidian.
• Saddles
:arrow: Saddle improves control with time.
:arrow: Saddle allows the Rider with freedom of movement to attack other riders with personal weapons.
:arrow: Packs can be attached for storage of picked up/found items/ cards
• Demographic Target
How doesn’t love dragons, be they 12 or 50 everyone loves a good dragon, both genders and any age.
• Credits
:!: Elkhorno artwork of the dragon image, card styling done by myself.
:!: mjuricek77 - rock-anti-magnet
•  What unique qualities does your mount bring to the game
A sense of greater majesty and rare beasts to strive for.

 **



•  Name
Incendia Draconis
•  Origin
Emerging from the tubes of both active and dormant volcanoes, this creature of great strength has causes religions among more primitive natives.
•  Natural Weapons
:arrow: Claws
:arrow: Teeth
:arrow: Horns
:arrow:  Tail
Lava Breath – need I same more? Smokin'
•  Terrain
Moutains, Volcanos, Underground.
•  Movement
Can walk/run, glide assisted jumps and/or fly
• Main Ability
:arrow: Pyrokinesis – Ability to create and manipulate fire, sending powerful blasts at enemy riders and beasts
• Battle Skills and Abilities
Quite strong and able to jump/glide or fly makes it a versatile mount, intelligent but spiritually connected to its rider makes for easier control. Naturally immune to fire.It's body temperature raises with progression of the race, can burn opponents in direct close combat
• Battle Weaknesses
Weak against water attacks, obstacles , snow/ice as well as can be challenged by more heavily armored creatures whom might be fire resistant.
• Racing Skills and Abilities
A combination of strength attacks of the beast combining with a rider’s skills and weapons, using its abilities to attack or disrupt opponents or delay them through obstacle manipulation
• Racing Weaknesses
Large water areas, snow/ice ares can cause both stat weaknesses but also physical damage over time and exposure.
• Saddles
:arrow: Saddle improves control with time.
:arrow: Saddle allows the Rider with freedom of movement to attack other riders with personal weapons.
:arrow: Packs can be attached for storage of picked up/found items/ cards
• Demographic Target
How doesn’t love dragons, be they 12 or 50 everyone loves a good dragon, both genders and any age.
• Credits
:!: Elkhorno artwork of the dragon image, card styling done by myself.
:!: mjuricek77 - Body Temp Battle Skill
•  What unique qualities does your mount bring to the game
A sense of greater majesty and rare beasts to strive for.

**



•  Name
Aqueous Draconis
•  Origin
From the ocean depths this breed emerges from their eggs within the coral reefs and deep crevices
•  Natural Weapons
:arrow: Claws
:arrow: Teeth
:arrow: Tail
Aqua Blast – Concentrated blast of high pressure water
•  Terrain
Oceans, Lakes, rivers and beach areas
•  Movement
Can walk/run, glide assisted jumps and/or swim.
• Main Ability
:arrow: Aquakinesis – Telekinetic ability to manipulate and control water, causing high strong waves, or more focused spirals of water.
:arrow: Acid Rain -[opponent's disclaimer] don't get this baby wet because, it's poisonus body shell mixed with water will create poisonous rain (AOE attack)
[riderwill make dragon shake off of the water]
• Battle Skills and Abilities
Quite strong and able to jump/glide or swim makes it a versatile mount, intelligent but spiritually connected to its rider makes for easier control.Naturally immune to water.
• Battle Weaknesses
Earthen based attacks, cause extra damage as well as intense heat, though it can quell many fire attacks, intense heat or prolonged sunlight can cause damage or stress leading to the beast to move slower/ become weaker.
• Racing Skills and Abilities
A combination of strength attacks of the beast combining with a rider’s skills and weapons, using its abilities to attack or disrupt opponents or delay them through obstacle manipulation
• Racing Weaknesses
Large land areas with low shade, sand obstacles and other ground/rock determents can impede the creature, also can be distracted by precious gems, very fond of blue sapphires.
• Saddles
:arrow: Saddle improves control with time.
:arrow: Saddle allows the Rider with freedom of movement to attack other riders with personal weapons.
:arrow: Packs can be attached for storage of picked up/found items/ cards
:arrow: Oxygen Tanks can be attached to the back of the saddle.
• Demographic Target
How doesn’t love dragons, be they 12 or 50 everyone loves a good dragon, both genders and any age.
• Credits
:!: Elkhorno artwork of the dragon image, card styling done by myself.
:!: mjuricek77 - Acid Rain
•  What unique qualities does your mount bring to the game
A sense of greater majesty and rare beasts to strive for.

 

**

 

•  Name
Etheric Draconis
•  Origin
Originally believed to have somehow transistions from the dreams of the ancient gods these magnificient creatures now reside in the illusion and sky lands.
•  Natural Weapons
:arrow: Claws
:arrow: Teeth
:arrow: Double Tail
:arrow: Mist Blast – Concentrated blast of high pressure air and ice shards
:arrow: Screech - very high pitch noise that can break any solid obstacles in it's way
•  Terrain
Illusion lands, dream lands, Sky lands
•  Movement
Can walk/run, glide assisted jumps and/or fly
• Main Ability
:arrow: Illusion Magic – Ability to create illusions before a selected opponent to distract or frighten cause them to slow down considerably.
:arrow: Mind Blast - Telepathic attack that causes target disorientation and occasional loss of direction.
• Battle Skills and Abilities
Quite strong and able to jump/glide or fly makes it a versatile mount, intelligent but spiritually connected to its rider makes for easier control.Naturally immune to air/ice.
• Battle Weaknesses
The various elements can damage this creature, though fire/lava is generally the strongest against it to damage it and force loss of concentration.
• Racing Skills and Abilities
A combination of strength attacks of the beast combining with a rider’s skills and weapons, using its abilities to attack or disrupt opponents or delay them through obstacle manipulation
• Racing Weaknesses
Mirrors which can cause it's own attacks to disrupt/distract it. Also more elemental areas impose strict sense of reality which can lesson it's abilities.
• Saddles
:arrow: Saddle improves control with time.
:arrow: Saddle allows the Rider with freedom of movement to attack other riders with personal weapons.
:arrow: Packs can be attached for storage of picked up/found items/ cards
• Demographic Target
How doesn’t love dragons, be they 12 or 50 everyone loves a good dragon, both genders and any age.
• Credits
:!: Elkhorno artwork of the dragon image, card styling done by myself.
:!: mjuricek77 - Screech
•  What unique qualities does your mount bring to the game
A sense of greater majesty and rare beasts to strive for.

 

**

 

•  Name
Metal Draconis
•  Origin
Scholars have argued the origins of this beast some believe it to be a cross bred Incendia and Terra Dragon, others believe it was the result of gene splicing form aliens or the future.
•  Natural Weapons
:arrow: Claws
:arrow: Teeth
:arrow: Horns
:arrow:  Tail
:arrow: Fully Armoured
:arrow: Plasma Breath – need I same more? Lazers go pew pew
•  Terrain
Land areas and sky zones.
•  Movement
Can walk/run, glide assisted jumps and/or fly
• Main Ability
:arrow: Telekinesis – Ability to create and manipulate inanimate objects, sending them flying at enemy riders and beasts or moving obstacles infront of the same.
:arrow: Charge - would result in "shaking" of any metal ojbect, make it difficult for opponents to use their weapons
• Battle Skills and Abilities
Quite strong and able to jump/glide or fly makes it a versatile mount, intelligent but spiritually connected to its rider makes for easier control. Naturally immune to projectile weapons
• Battle Weaknesses
Weak against water attacks and electro magnetic attacks, obstacles , snow/ice.
• Racing Skills and Abilities
A combination of strength attacks of the beast combining with a rider’s skills and weapons, using its abilities to attack or disrupt opponents or delay them through obstacle manipulation
• Racing Weaknesses
Large water areas, snow/ice ares can cause both stat weaknesses but also physical damage over time and exposure. As well as electrical zones and magnetic displacements/ gravity fluctuations.
• Saddles
:arrow: Saddle improves control with time.
:arrow: Saddle allows the Rider with freedom of movement to attack other riders with personal weapons.
:arrow: Weapons systems can be attached. ie Missle packs, etc.
:arrow: Packs can be attached for storage of picked up/found items/ cards
• Demographic Target
How doesn’t love dragons, be they 12 or 50 everyone loves a good dragon, both genders and any age. Also the mecha related crowds.
• Credits
:!: Elkhorno artwork of the dragon image, card styling done by myself.
:!: mjuricek77 - Charge
•  What unique qualities does your mount bring to the game
A sense of greater majesty and rare beasts to strive for.


 

Published Friday, May 18, 2007 2:47 PM by AnjelusX

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